Tuesday, 15 December 2015

Costume Planning

We wanted to create a perfect costume to match the current characterisation of our character. Who is socially awkward and an outcast. Though we also had to consider other factors, such as age and gender. We did not want to exaggerate his personality through the costume but instead we wanted to simply imply it. 

One idea we had was to film using our school's uniform as a costume, which would make sense since we are filming in a school setting. Though we decided not to follow through with this idea in fear that using our school's uniform may make the short film look more amateur and very low budget.

Stereotypical Teenage Clothing

Another idea we had was to make the character wear video game related clothing which will relate to our topic. But we recently decided that we may dismiss this idea as it looks too forced and unnatural. So in the end we simply decided to stick to a regular teenager's clothing as they are easier to acquire and seem normal. 

Monday, 14 December 2015

Casting

Here are our potential choices for the main character of our documentary/short film. Our ideal choice as a main character is a stereotypical teenage "nerd" or gamer" and male as well. The person we decided that would fit this role best is Duncan Dibb-Holland.
Kareem Alsaady
Duncan Dibb-Holland


Sofian Ghazali

Sayyed Jilani


Ahmed Jahangir
Pranav Kamalakannan
Hammaad Zubair-Sheikh

Yamaan Atiq
Harris Ahmed




Social Media Research

Sunday, 13 December 2015

Film Festival Research

Plot Summary

The plot line of the acted segments of the documentary is the story of the main character, Duncan.  The beginning shows him in an unspecified and implacable room, starting up a video game. The focus on him in the beginning shows that the film is character driven, and the video game clearly shows what the subject of the film is.

This introduction is followed by an interview giving a negative opinion on video games, and bringing up the common issues such as they cause violence, introversion and so on. The idea of this is to set up the argument the short film aims to counter. Duncan's character is then followed throughout several events. After the first interview, we are brought back to Duncan while he is watching a news report on the very topics discussed in the interview. This links in the idea of violence caused by video games. This is also crossed over by showing footage of DOOM, a game hailed with controversy for its violence in 1993.

The next segment would begin with an interview discussing introversion, and how video games make some gamers anti-social. This segment of Duncan's story is shown when he is shoulder barged while getting coffee, spilling the coffee. Frustration is seen with Duncan, but the crucial element of this is that poor social interaction is shown, but whether it is his fault is up to the viewer.

The final against argument is shown with poor school performance. An interviewee discusses this, and the Duncan perspective is that he receives a test back with a low mark and grade. After this the counter argument begins.

Voice overs and interviews overlap as Duncan is seen leaving the class to be praised by another teacher for his creative skills. He is seen walking up to a group of friends he has bonded with through playing games. The final scene will be him sitting down to play a game as in the beginning, but with a second player joining him once he does.

Whether or not the positive interviews are interlaced during every segment or whether the structure will be argument then counter-argument to end with is still to be decided. Statistics are also to be layered over the scenes when relevant, as well as spoken by the interviewees.

Location Planning

The location of our short film will be in the common room and halls of the school, for both the reason of accessibility and because a school environment makes it very easy to convey the message of our film. We plan on filming outside of school hours when the common room is empty. The common room needs to be arranged for our purposes, and this rearrangement will be described in the captions of the images.


The initial shot of our character walking to the TV will begin at the back of the common room towards the couches. The room will be tidied to look aesthetically simple and minimalist, with the couches being the only real objects.


The first and last scenes will begin here, following the character to the television.


This is another angle of the area the character will walk down.


The scene where the character meets up with his friends will be in another area of the common room, most likely in an emptier area where they can stand or possibly on the couches.


The character will start a game on the tv. The area needs to be tidied and cable management needs to be improved to make the shot look aesthetically appealing.


This is the rough area that the character will sit down and play - Possibly closer to the TV or the TV will be lowered.


Hallways the student will walk through during his school day.



The area the student will walk by when being credited by a teacher for his good school work. Not necessarily this specific classroom.


The classroom wherein the student will receive his failed homework. The room will be crowded and the traditional desk style will allude to the traditional way that the work ethic is viewed.

These locations are all located in the same building at Doha College, and so will be easy to re-shoot in if need be as well as all are visually similar, lending to the style of the documentary. Interviews will be in undecided locations, most likely around the area that the interviewees live or work to give a sense of personality to each interview.










Thursday, 10 December 2015

Cast and Crew

Cast

Actor: Duncan Dibb-Holland

 Our main character will be portrayed by Duncan.
 He was cast due to his appearance and body type  being ideal for the role of the stereotypical  "nerd" or "gamer".












Crew

Director & Writer: Adrian Harder Gebrand


This is Adrian, who worked collaboratively with the other writers on the story and storyboard, and is in charge of all the final calls when it comes to camerawork, acting, editing and story.








      
  Director of Cinematography, Cameraman & Writer: Youssef Zine

Youssef is in charge of all the camerawork 
in the documentary/short film as well as being crucial to the editing process.

Head of Design & Writer: Faaiza Feroz

I am in charge of designing all our logos and 
titles, as well as the website and film postcard. Aside from all the design elements, I also collaborate with the rest of my group on the storyboard and the actual story of the short film.

Wednesday, 2 December 2015

Film Test Footage

This is the test footage for various shots in our short film. We experimented with different angles for the same shots and will decide which one we feel works the best when we film the full short film.